unmakeme_tlv: (Default)
unmakeme_tlv ([personal profile] unmakeme_tlv) wrote2013-06-10 10:25 am

permissions for Last Voyages

OOC PREFERENCES:
CONTACT METHOD: AIM, though I'm also on plurk. Username herophelia for both.
THREAD-JACKING: I don't mind big messes of conversations, but if you're going to only be talking to the other person and not at all to Natasha, she will definitely kick you out so she doesn't have to hear it. XD
FOURTH WALLING / CANON PUNCTURE: Absolutely no recognizing her as fictional. Not even hinting at it. If your character is a huge comics fan and it breaks them for Marvel to not be a fictional place for them, I'm going to go ahead and ask that they never interact with Natasha at all, even in passing.
I'm fine with people thinking her face is familiar. Since she has no idea who Scarlett Johansson is, I don't mind if that's the name they want to put to it. She's been a lot of people in her past, that won't bother her.
If you want to inform her of events in her future (canonmates only) please ask me first. Even things that might seem small.
BACKTAGGING: Absolutely.
AVOIDED TOPICS: I can't think of any that you need to avoid for my sake. Natasha will have incredibly strong reactions to any kind of perceived child abuse or exploitation, for obvious reasons, but I don't mind playing out those reactions.
PREFERRED GENDER PRONOUN: her

IC CHARACTERISTICS:
CURRENT CANON POINT: Post-Avengers
PHYSICAL DESCRIPTION: Pretty perfect, physically speaking. Red hair, blue/green eyes, pale skin, killer body. I always feel kind of weird describing a character from a really popular movie, because you can find a million screencaps online.

She'll smell clean, more often than not. It takes a lot to make her break a sweat. No perfume or strong scents in her toiletries. She'll dress either in uniform, or in fairly casual clothing.
DEMEANOR: Honestly, it's not helpful to fill this out in advance, because she tailors her reactions to fit situations. Part of her job is becoming different people, and she is viewing this as a job. Get along, rehabilitate a lost soul, get the tools to help Clint. I will always do my best o thoroughly explain the way she's acting in any top level comments, and if you have any questions, feel free to ask me. I love questions.
ABILITIES: She is pretty much the height of physical perfection, and I don't mean in terms of attractiveness. The fact that she can hang on a team with giant green rage monsters and super soldiers and men in suits that are basically tiny flying tanks tells you all you really need to know about how on top of her game she is.
MEDICAL INFORMATION: If Natasha is in the infirmary, it's because someone carried her unconscious body there. While awake she'll avoid it, and prefer to take care of herself.
CABIN INFORMATION: The door probably looks almost like it belongs on the barge. It's a metal door from a military base. Inside, it's also military issue, but with little personal touches. The person touches are, it is pretty easy to figure out, not hers. They're Clint's. She'd want Clint's SHIELD quarters to remind her of why she's there and why she's playing nice.
OFFENSIVE SUBJECTS: Things that she genuinely finds offensive are few and far between. Things that she might pretend to find offensive as a good excuse to stop talking to someone... it's a longer list.

IC PERMISSIONS:
MENTAL: Yes, but she won't just let it slide. Please only invade her mind if you're fine with the IC consequences.
MIMICRY: Sure. Though, again, she won't be happy about it and it will be a source of IC tension.
VIOLENCE: Absolutely. Unless you're crazy overpowered, though, you may get your ass kicked.
MAGIC: Bring it on!
DEBATE: Sure, though her style can be somewhat abrupt.
OTHER / NOTES: none